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Careers

Calm teams.Global impact.

Join a focused team publishing apps and games for players on every continent — with real ownership, a sustainable pace and modern AI tools from day one.

📍 Remote (APAC)Remote-friendlySmall, senior teams

Why Zenvorio

Room to focus, reasons to stay

  • AI-assisted workflow

    Modern AI tools for every role, from code reviews to concept art and store assets.

  • Profit-linked bonus

    Bonuses that follow the results of the titles you help build and grow.

  • Learning allowance

    A yearly budget for courses, books and conferences that sharpen your craft.

  • Health cover

    Statutory insurance plus private health coverage for you.

  • Team retreats

    A yearly retreat and small celebrations whenever a title ships.

  • Calm schedules

    Realistic plans, protected focus time and no culture of late nights.

How we hire

Four calm steps, no surprises

  1. 01

    Apply by email

    Send your CV or portfolio, plus a few lines on why the role interests you.

  2. 02

    Intro call

    A relaxed 30-minute conversation about you, the role and how we work.

  3. 03

    Practical exercise

    A short task or portfolio walkthrough — never unpaid production work.

  4. 04

    Meet the team

    Talk with the people you'll work with. We aim to decide within a week.

4 open roles

Open roles

Engineering

Senior Unity EngineerEngineeringRemote (APAC)RemoteFull-timeSenior

Own gameplay systems for puzzle and casual titles, from first prototype to worldwide release.

What you'll do

  • Build gameplay and meta features in Unity (C#) for Android and iOS.
  • Keep builds light and smooth on entry-level devices.
  • Wire up ad mediation, analytics and remote config cleanly.
  • Set code standards and support the engineers around you.

What you'll bring

  • 5+ years with Unity and at least one shipped mobile title.
  • Deep C# skills and a solid grasp of Unity UI and rendering.
  • Hands-on profiling and optimization on Android.
  • Clear written communication in English.

Nice to have

  • Experience with AdMob or AppLovin MAX mediation.
  • Tooling or editor-extension experience.
Apply via email

Game Design

Puzzle Game DesignerGame DesignRemote (APAC)RemoteFull-timeMid

Shape levels, pacing and progression for calm puzzle games, then let player data refine them.

What you'll do

  • Design core mechanics, level sets and difficulty curves.
  • Write concise specs and iterate daily with engineers and artists.
  • Plan experiments and read retention and monetization results.
  • Track the puzzle market and bring back what works.

What you'll bring

  • 2+ years designing puzzle, casual or hybrid-casual games.
  • Strong sense of pacing, rewards and ad placement design.
  • Comfortable with spreadsheets and basic analysis.

Nice to have

  • A shipped title with 1M+ downloads.
  • Basic prototyping in Unity.
Apply via email

Marketing & UA

Growth Marketing Manager (UA)Marketing & UARemote (APAC)RemoteFull-timeMid

Grow our titles profitably across Google, Meta, TikTok and performance networks.

What you'll do

  • Launch, scale and optimize campaigns on Google Ads, Meta, TikTok and Mintegral.
  • Manage budgets against ROAS and payback goals.
  • Run a weekly creative testing loop with the art team.
  • Report results and spot the next growth lever.

What you'll bring

  • 2+ years of mobile UA for apps or games.
  • Hands-on with two or more major ad platforms and an MMP.
  • Strong analytical habits and comfort with large datasets.

Nice to have

  • Experience with ad-monetized titles.
  • SQL or a BI tool.
Apply via email

Monetization

Monetization AnalystMonetizationRemote (APAC)RemoteFull-timeJunior

Grow ad revenue across the portfolio without hurting the player experience.

What you'll do

  • Maintain mediation, bidding and waterfall setups in AdMob and AppLovin MAX.
  • Watch eCPM, fill rate and ARPDAU, and dig into anomalies fast.
  • Design and read placement and frequency experiments.
  • Keep app-ads.txt and network integrations in good shape.

What you'll bring

  • 1+ year in ad operations, monetization or analytics.
  • Working knowledge of in-app ad formats and mediation.
  • Careful, detail-oriented and strong with spreadsheets.

Nice to have

  • Experience with Unity LevelPlay, Mintegral or Pangle.
Apply via email

Don't see your role?

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